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EN Outposts

Luni

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__Outposts — are key objects (marked with red flags on the global map), which are fortified defensive structures that can be captured by clans from level 6.
__From the very beginning of the game, outposts are under the control of NPCs. For control over the three outposts, serious battles are unfolding between the warring clans. A clan that has captured an outpost gets the opportunity to establish trade routes with nearby forts (if the clan has a castle, then trade with cities), receives a bonus to loot in the area where the outpost is located and an hourly salary in the form of Fragment Gold. Each of the three outposts on the server can be improved by strengthening defenses, hiring mercenaries or pumping loot. A clan can only own one outpost.

Outpost ownership bonus
The bonus to server rates is valid only in the zone to which the outpost belongs, but does not work at night​

Hunting zone outpost 80
Hunting zone outpost 83
Hunting zone outpost 85
  • Rate reward: +15%
  • Reward every hour: 50 Fragment Gold
  • Siege: 13:00, 17:00, 21:00
  • Siege Duration: 60 min
  • Rate reward: +10%
  • Reward every hour: 100 Fragment Gold
  • Siege: 13:00, 17:00, 21:00
  • Siege Duration: 60 min
  • Rate reward: +5%
  • Reward every hour: 150 Fragment Gold
  • Siege: 13:00, 17:00, 21:00
  • Siege Duration: 60 min

Outpost improvements
Skills work only in the zone to which the outpost belongs, but does not work at night​

skill_1.jpg
Outpost Reinforcement - Adds 30 guards during the siege period.Activation Cost: 2500 Clan Reputation
skill_2.jpg
The last frontier of the outpost - increases the defense and toughness of the Raid Boss.Activation Cost: 2500 Clan Reputation
skill_3.jpg
Morale of the outpost - increases the defense of players during the siege.Activation Cost: 2500 Clan Reputation
skill_4.jpg
The fortitude of the outpost guards - increases the parameters of the guards.Activation Cost: 2500 Clan Reputation
skill_5.jpg
Outpost Power - increases PvP damage in the outpost area.Activation Cost: 5000 Clan Reputation

Outpost siege terms and conditions
  1. To participate in the siege of the outpost, you will need a clan of level 6 or more with a population of 15 or more;
  2. An outpost can be captured by any clan member who has reached level 80 and received a third class, using the outpost capture skill;
  3. The duration of each siege is 60 minutes. The clan that holds the outpost becomes the owner for 4 hours with the possibility of subsequent holding;
  4. Outpost sieges are carried out three times a day according to the schedule;
  5. A clan that has taken possession of an outpost can strengthen it by improving defensive structures, hiring mercenaries or pumping loot from a special NPC;
  6. After the loss of an outpost, all its enhancements disappear and trade ties with forts / cities are terminated;
  7. The bonus to loot and salary from outposts at night is valid for 4 hours after the siege and resumes after the first sieges of the next day, the trade NPC and the weapons master continue to function;
  8. Players entering the outpost area during the siege period can be attacked by other players;
  9. Items for creating a caravan change after each siege, regardless of whether you held an outpost or not.
Terms and conditions for receiving the award
  1. To receive a reward for an outpost, you will need a clan of level 6 or more with a population of 10 or more unique players, players who are different characters in other clans are not considered unique;
  2. To receive bonuses, a clan must take possession of one of three outposts, in addition, the clan can escort the caravan to its destination and receive a reward;
  3. The bonus to server rates is valid only in the zone to which the outpost belongs, but does not work at night;
  4. A reward in the form of Fragment Gold is awarded every hour, it can only be received by the clan leader at the NPC outpost;
  5. If the clan leader did not take the reward from the NPC until the moment when the enemy clan captures the outpost, then the reward will automatically burn out;
  6. The hourly reward does not have to be taken every hour, it is enough to pick up all of it before the start of the siege;
  7. A reward in the form of Fragment Gold is awarded every hour, but at night and during the siege period, the reward is not awarded;
  8. Night time is the time after 00 00 + the remainder of the time since the last siege of the outpost, but no more than N time;
  9. The issuance of bonuses resumes immediately after the end of the siege.
 

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